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Game Updates: Is The Last of Us PC Fixed Yet?

by Julia Blackwood
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is the last of us pc fixed yet

The Last of Us has finally arrived on PC after being a PlayStation exclusive. The PC launch, however, faced many bugs and issues that affected performance. Luckily, Naughty Dog worked on fixes and brought out a 15GB patch to improve the game’s stability1.

Benchmarks showed that with DLSS on high, the game ran smoothly between 70–90 fps1. Yet, the PC version still required a lot from the CPU. A Ryzen 7 3700X saw usage between 70–80% on most cores1. It also used more than 16GB of RAM at 1080p1.

But there’s good news for PC players of The Last of Us. Mods, like a first-person mode, are enhancing the game1. The PC graphics can be adjusted more than on the PS5 but fall short in texture quality1.

Naughty Dog didn’t stop with just one patch. They brought out patch 1.1.1, fixing visuals, crashes, and more2. These improvements touched various aspects of the game, including the Left Behind DLC and accessibility options2.

Texture quality was poor on 8GB GPUs initially, causing stuttering and low-quality textures3. Now, medium settings look almost as good as the PS5 version3.

CPU still plays a big part in how well the game streams in the background. This makes it tough for average CPUs like the Ryzen 5 36003. However, shader compilation time has dropped significantly since launch3.

Loading times have improved too. The first load now takes about 30 seconds, down from a minute3. Loading new chapters or skipping scenes has also become faster3.

There are still issues to fix, like DLSS and FSR2 affecting shadows. Plus, some bugs lead to items being unreachable3.

In summary, The Last of Us PC has seen great improvements but still needs work. With Naughty Dog’s continuous support, its future is bright3.

Key Takeaways:

  • The PC version of The Last of Us underwent major updates and a 15GB patch to improve stability1.
  • Benchmarking revealed high frame rates with DLSS turned on1.
  • Texture quality, CPU usage, and RAM requirements were significant issues at launch1.
  • Naughty Dog released a patch addressing various issues, including visuals, user experience, and crashes2.
  • Some challenges remain, such as texture quality on lower-end GPUs and CPU-intensive background streaming3.

Current State of The Last of Us PC

Players report that The Last of Us PC is much better now, thanks to updates. It had issues with performance and crashes at first. But now, these problems are mostly fixed.

Naughty Dog has worked hard to make the game better. They released update 1.1.1, which fixed many bugs. It solved crashing in some scenarios and sorted out missing textures4.

Patch 1.1.1 has made the game more stable. It fixed crashes, issues with reflections, and missing textures. Bugs with the camera at high frame rates are also sorted4. The patch improved translations, UI, monitor resolutions, and issues in levels like Tommy’s Dam4.

These updates have made the game much smoother on PC. Now, more PCs can run The Last of Us, and it performs better4. Yet, some issues remain, and performance may differ based on your PC’s hardware4.

The game is also now Steam Deck Verified, as per Naughty Dog’s latest update [source]. This shows their commitment to keep improving the game, addressing issues faced by players since its release.

Despite these improvements, some players still face problems with VRAM management and frame rate stability. Players are encouraged to report such issues, which helps developers fix them sooner5.

The Last of Us Part 1 is also out on PS5 now. This gives players more ways to enjoy this highly praised game4.

PC Performance of The Last of Us

The PC performance of The Last of Us has its ups and downs. Let’s look at the benchmarks to see how it works on various systems.

In-Depth Performance Analysis

On different PC setups, The Last of Us can run at 70-90 fps on high settings with DLSS enabled6. This should be good news for those wanting a smooth play. But, there are some issues to bear in mind.

While high frame rates are achievable, the game might not always run smoothly. Stutters and frame drops can occur from time to time6. This is due to the game’s background asset streaming, which can overload the CPU6.

The game needs more than the recommended 4GB of VRAM. Some players saw up to 14GB used at maximum settings, causing stutters and lower performance6.

Also, playing The Last of Us on PC can make the CPU work as hard as 70%. Graphics features like DLSS and FSR can increase this load6. These factors can limit performance and cause issues in gameplay6.

Computers with weaker processors may face more problems, leading to game crashes6. However, the developers have promised better performance with future updates6.

Comparative Performance

The Asus ROG Ally PC handheld is coming out on June 13th. It will cost $700, £700, or €8007.

It has better battery life than previous models. For example, Dirt Rally gets a 14-minute boost, and Elden Ring gets 12 more minutes7. But, the ROG Ally’s framerates can drop by up to 20 percent7.

The Ally lets users adjust TDP from 7W to 35W. A recent update allows even more control over power and performance7.

Compared to the Steam Deck, the ROG Ally offers around four hours of play. The Steam Deck can last up to seven hours in the best conditions7. Think about this when choosing a gaming handheld.

Power usage on the ROG Ally varies widely, from 9.8W to 50W, depending on the game and settings7. Managing power is key to getting the most out of your device.

The “Turbo” mode on the ROG Ally boosts performance. However, it can reduce battery life7. Consider this when using “Turbo” mode.

Post-Patch Performance and Observations

After patch 1.4.2, The Last of Us had a change in performance. It ran at around 125 FPS before, but this dropped after the update8. Screen enemies caused FPS to fall to the 60s, and standing still saw FPS vary between 65-1108.

Loading the main menu now results in noticeable stutters. Although the CPU doesn’t seem to be the bottleneck, GPU usage varies8. GPU usage after the patch hovers around 40-50% when FPS is capped8.

The performance of Diablo 4 on GeForce Now Ultimate also saw a drastic drop with RTX 4080 GPUs8. AMD 6900XT GPUs faced performance hitches when running Wine/Proton8.

Patches 1.4.2a and 1.4.3 brought changes in stability and loading times. Users reported similar concerns with FPS drops after these updates8.

Performance Summary

The Last of Us on PC can hit high frame rates with the right settings, but there might be stutters6. The game’s VRAM and CPU demands are high. Meet the recommended specs for the best experience. Future patches should improve things further6.

The Asus ROG Ally offers enhanced battery life and power customizability. However, its performance can vary. Deciding between it and another device depends on your needs7.

Performance Factors The Last of Us PC Asus ROG Ally PC Handheld
Battery Life Varies Around 4 hours
CPU utilization High (up to 70%) N/A
Frame rate stability Occasional drops Varies
VRAM requirements Exceed recommended (up to 14GB) N/A

Choosing the right gaming setup depends on what you need and prefer. Whether it’s The Last of Us on PC or a handheld like the Asus ROG Ally, a great gaming time is key. Look out for new patches that might boost The Last of Us’s performance6!

The Future of The Last of Us PC

The Last of Us PC is getting better but is still being worked on. The Last of Us PC had issues like long waits to load and bugs at launch. Yet, Naughty Dog has been dedicated to fixing these and improving the game for everyone. They have used updates and patches to bring The Last of Us PC closer to what players expect.

More updates will come to tackle the issues and make the game run smoother. These future changes will work on making the game more stable and fun. Naughty Dog wants PC gamers to enjoy an adventure as good as the one on the PlayStation.

A great update has helped people with 8GB GPUs. They used to have to lower the graphics quality. Now, thanks to recent efforts, they can set their games to look better3.

When comparing the PC and PS5, there’s been a notable boost in how well the game plays. On a PS5, The Last of Us Part 1 runs 55% faster than on a RTX 2070 Super on PC3. This brings the game closer to more players, no matter their device.

The Last of Us PC Optimization Timeline

Game Optimization Milestone Improved Performance Duration
Shader compilation at launch Time cut down from 41 to 25 minutes for the main game, plus 4 minutes for the DLC3 Greatly reduced initial waiting period
Main menu loading time Reduced to 30 seconds with the newest 1.05 patch3 Improved first impression for players
In-game load times Lowered from roughly 27 seconds to under 12 seconds at the same settings3 Allows for smoother scene changes

Naughty Dog’s efforts have notably boosted The Last of Us PC‘s performance. By analyzing and adjusting, they’ve greatly improved loading times and gameplay. This makes for a better and more engaging playtime.

The quest to perfect The Last of Us PC hasn’t ended yet. But with Naughty Dog’s ongoing commitment, we can stay excited for what’s next. The promise of further enhancements has fans eager for an even more polished The Last of Us PC.

Conclusion

The launch of The Last of Us PC had both good and bad feedback. Many players on Steam did not like it9, with over 6,500 sharing their unhappiness. This situation isn’t just for The Last of Us PC. Other games like Elden Ring and Wild Hearts also had problems when they came to PC9.

Iron Galaxy, who worked on the game, had issues with another game called “Rumbleverse” which closed in less than a year9. Digital Foundry had low expectations for The Last of Us PC before it even came out9. But, there are success stories too. Games like “Marvel’s Spider-Man” and “God of War” did well on PC9.

Naughty Dog is working hard to fix the game by releasing patches to improve stability and performance9. The Last of Us Part 1 remake offers great graphics, more accessibility, and new ways to play10. Yet, it’s missing the multiplayer mode from the original, which could upset some fans. The PC version’s issues, like crashes and graphical problems, do affect enjoyment10. Still, using a DualSense controller can make the game feel more engaging than using a mouse and keyboard10.

The Last of Us PC is getting better, but still needs work9. More updates are coming to make the game even better9. PC gamers now have to think if they’re okay with the game as it is for £49.9911.

FAQ

Has The Last of Us PC been fully fixed?

Players who have recently tested the game say The Last of Us PC has improved since its launch. The major bugs and crashes are mostly fixed, making it playable across different PCs. Some problems still exist, and how well it works can change based on the PC.

What is the performance of The Last of Us, PC on high settings with DLSS turned on?

On high settings with DLSS, The Last of Us PC runs at about 70-90 fps on various PCs. But, the gameplay isn’t completely smooth, with some stuttering and drops in frame rates. The continuous loading of game assets strains the CPU, sometimes leading to high CPU use and other issues.

Is The Last of Us PC fully optimized?

The game has seen some improvements, but The Last of Us PC isn’t fully optimized yet. Naughty Dog is working hard, releasing updates to boost performance and stability. Even with progress, no one knows when it will be perfectly optimized.

Can players expect future updates for The Last of Us PC?

The game’s fans have a reason to stay hopeful. Naughty Dog is dedicated to enhancing the game, addressing performance and stability. Keep an eye out for future updates, as a fully fixed PC version might be on the horizon.

What is the current state of The Last of Us PC?

Today, The Last of Us PC is much better than at launch. Most issues have been ironed out, making it work on more PCs. Still, some problems persist, and the game’s smoothness can differ based on your computer.

Source Links

  1. https://medium.com/the-screen-zone/the-last-of-us-part-1-on-pc-is-broken-and-beautiful-30b2849f2f48 – The Last of Us Part 1 on PC is Broken and Beautiful
  2. https://in.ign.com/the-last-of-us-part-1/189512/news/the-last-of-us-part-1-pc-patch-111-arrives-with-more-fixes-heres-how-tlou-part-2-solved-the-third-pe – The Last Of Us Part 1 PC Patch 1.1.1 Arrives With More Fixes, Here’s How TLOU Part 2 Solved the Third-Person Bow and Arrow Problem
  3. https://www.eurogamer.net/digitalfoundry-2023-the-last-of-us-part-1-is-much-improved-on-pc-but-big-issues-remain-unaddressed – The Last of Us Part 1 is much improved on PC – but big issues remain unaddressed
  4. https://gamerant.com/the-last-of-us-pc-port-update-1-1-1-patch-notes/ – The Last of Us PC Port Reveals Update 1.1.1 Patch Notes
  5. https://www.neowin.net/reviews/review-the-last-of-us-part-1-on-pc—its-so-good-yet-also-so-bad/ – Review: The Last of Us: Part 1 in ultrawide on PC [Update]
  6. https://www.digitaltrends.com/computing/why-the-last-of-us-pc-has-terrible-stuttering/ – Why The Last of Us on PC has such terrible stuttering | Digital Trends
  7. https://www.theverge.com/23719210/asus-rog-ally-review – Asus ROG Ally updated review: it’s a bit better now
  8. https://us.forums.blizzard.com/en/d4/t/performance-degradation-after-142-detailed-description/170412 – Performance degradation after 1.4.2 (detailed description)
  9. https://www.polygon.com/23661784/the-last-of-us-pc-port-crashes-bugs-freezes-broken-steam – The Last of Us is the latest PC port to bomb, and players are beyond fed up
  10. https://gamerant.com/last-of-us-pc-review/ – The Last of Us PC Review
  11. https://metro.co.uk/2023/04/04/the-last-of-us-part-1-pc-review-the-worst-of-us-18556002/ – The Last Of Us Part 1 PC review – the worst of us

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